Artist name: Purple Ace! I excel through quality, hard-work ethic, originality, and multi-media: watercolor, figure drawings, concept art, character modeling, character animating, and motion graphics. Watch my work in progress! I'm growing to be a success.
Meet the Purple Ace!
Tuesday, May 31, 2016
CONT. WATER WELL PROJECT: CREATING TEXTURES IN PHOTOSHOP!
I keep changing and adding my textures onto my Resident Evil water well. This started as my favorite, but I can't begin to tell you which is. My Jungle Book 2016 is pretty fun to make, and much easier to apply (now that I got the hang of creating textures in photoshop and importing back to Maya). I'm actually considering adding an Ambient Occlusions to these wells so it'll give it more shade and depth. EVEN AFTER I RENDER THESE IN MARESET! Can't wait!
Friday, May 27, 2016
CONT. WATER WELL PROJECT: MARIO GALAXY THEME!
Here's a work in progress of my Mario Galaxy water well, and I little of my Resident Evil. I am now importing my UV snapshots into Photoshop and painting my textures FREE-HANDED, so it's pretty fun to see what you're capable of in literally creating your own textures. I wanted to go a little different this time though. I didn't want the typical brick well, so I figured, "why not use a pipe!?" I thought and I thought and I thought what could possibly FIT into the world of Mario Galaxy, and I love the idea of the Toad heads (spots), and Yoshi encounters, and the grass of the Mario world. So I figured I'd incorporate all in which onto this well. Does it scream Mario to you? Hope it does.
Tuesday, May 24, 2016
INTRO TO FINAL PROJECT: UV UNWRAPPING A WATER WELL!
Hiya again! We've been introduced to our new and FINAL project for the quarter. Professor given us an OBJ file of a Water Well that we have to UV unwrap and texture: only THIS time, we have the capability to choose from 3 categories: a cartoonish game, an realistic game, and a film or our choice. So in time, I decided with Mario Galaxy, Resident Evil, and Jungle Book (2016, Cinema 4D). Here's my UV snapshot in Maya , along with my reference sheet for the three themes of my wells.
Tuesday, May 17, 2016
Friday, May 13, 2016
Tuesday, May 10, 2016
FINISHED UV UNWRAPPING AIRCRAFT!
Mannnnnnn, this aircraft was a huge pain to unwrap lol. It wasn't really "difficult", it just took more patience this time in contrast to the minigun. Being that there's MANY little pieces, and bigger parts to cut up, that's where the time is laid (even placing the layout of these three UV sets took A WHILE. Can't wait to start taking into Photoshop to start my textures!
Friday, May 6, 2016
Subscribe to:
Posts (Atom)
Dexter Final Update! ZBrush model by Audrey C. Everett
Concept by yours truly, Audrey C. Everett 1. Made some adjustments to his boots and cleanup his anatomy on his pinky. 2. Using th...
-
Back at it again with Marvelous! Working on importing my decimated high-poly hat into MD where I can create the cloth material for it (this ...
-
Been working on UV unwrapping my paintball Mini Gun. Took some time, being that Maya is a pain in the butt, however progress is being made. ...