After I projected my highpoly detail to my lowpoly retopos, I was able to start painting onto my lowpolys for easy export and lowpoly count. I actually like this process: The Painting process in ZBrush, or in any program even. This is the part where I'm able to apply what I know about painting here and showing that "details matter". I attached here below some screenshots of a turn-around where I was painting onto my Lowpolys (already high-projected) working inside ZBrush.
Artist name: Purple Ace! I excel through quality, hard-work ethic, originality, and multi-media: watercolor, figure drawings, concept art, character modeling, character animating, and motion graphics. Watch my work in progress! I'm growing to be a success.
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Tuesday, April 25, 2017
Texture Painting on Lowpoly Projections
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